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Tend a grove of hungry trees.

A calm puzzle where you keep a grove of floating trees alive. Draw fungal threads from soil to tree, match the species, survive the drought.

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Title screen with curved threads above the "no time to bloom" wordmark and a field guide showing water, nitrogen, and minerals
01 / ABOUT

Three kinds of trees drift above a living soil. Each is hungry for a specific nutrient buried below — water, nitrogen, minerals. Draw fungal threads between matching soil and tree, and nutrients flow along the mycelium.

Feed a tree enough and it blooms. Starve it and it wilts. Survive the lengthening dry spells. No tutorials. No ads. No accounts. Just a quiet system that rewards reading the grove.

02 / FEATURES
  • Draw the threads

    Curved fungal connectors from soil to tree. Cut what you no longer need.

  • Match the species

    Three nutrients, three tree species. Mismatches are wasted.

  • Survive the drought

    Dry spells lengthen as you score higher. Three strikes and the grove is gone.

  • Offline and private

    No tracking, no accounts, no ads. Runs on a plane.

03 / SCREENSHOTS
  • Title screen with curved threads above the "no time to bloom" wordmark and a field guide showing water, nitrogen, and minerals
  • Mid-game view with soil cubes connected to blooming trees via colored threads
  • Late-game grove with dozens of nodes and an intricate web of threads
04 / WHERE TO PLAY
Apple Private test

iOS

App Store · TestFlight

Android Private test

Android

Google Play

Linux Private test

Linux

Direct download

05 / PRIVATE TEST

PRIVATE TEST

Be first to play No Time to Bloom.

Email us and we'll send a TestFlight / Play beta invite when a build is ready.

→ hello@vibebit.games or just email us